String buffer#
While reading character data from input stream, buffer used for storing string of arbitrary length is required. lsp_buff_t provides preallocated limited temporary storage which is used as intermediary buffer in construction of string data with arbitrary size.
After initialization with lsp_buff_init, characters are added to buffer with lsp_buff_push function. Once all characters are appended, single string data containing all previously appended characters, can be obtained with lsp_buff_pop function.
Source code#
buff.h#
#ifndef LISP16_BUFF_H
#define LISP16_BUFF_H
#include "mem.h"
#include "status.h"
#define LSP_BUFF_SIZE 32
typedef struct {
lsp_mem_t *m;
lsp_addr_t value;
lsp_uint8_t buff[LSP_BUFF_SIZE];
lsp_uint8_t buff_len;
} lsp_buff_t;
void lsp_buff_init(lsp_buff_t *b, lsp_mem_t *m);
lsp_status_t lsp_buff_push(lsp_buff_t *b, lsp_uint8_t c);
lsp_status_t lsp_buff_pop(lsp_buff_t *b, lsp_addr_t *value);
void lsp_buff_clear(lsp_buff_t *b);
#endif
buff.c#
#include "buff.h"
static lsp_status_t update_str(lsp_buff_t *b) {
lsp_uint16_t value_len =
((b->value == b->m->nil) ? 0 : lsp_mem_get_string_len(b->m, b->value));
lsp_addr_t value;
lsp_status_t status =
lsp_mem_create_string(b->m, value_len + b->buff_len, &value);
if (status != LSP_SUCCESS)
return status;
for (lsp_uint16_t i = 0; i < value_len; ++i)
lsp_mem_set_string_data(b->m, value, i,
lsp_mem_get_string_data(b->m, b->value, i));
for (lsp_uint16_t i = 0; i < b->buff_len; ++i)
lsp_mem_set_string_data(b->m, value, i + value_len, b->buff[i]);
lsp_mem_dec_ref(b->m, b->value);
b->value = value;
b->buff_len = 0;
return LSP_SUCCESS;
}
void lsp_buff_init(lsp_buff_t *b, lsp_mem_t *m) {
b->m = m;
b->value = m->nil;
b->buff_len = 0;
}
lsp_status_t lsp_buff_push(lsp_buff_t *b, lsp_uint8_t c) {
if (b->buff_len + 1 >= LSP_BUFF_SIZE) {
lsp_status_t status = update_str(b);
if (status != LSP_SUCCESS)
return status;
}
b->buff[b->buff_len++] = c;
return LSP_SUCCESS;
}
lsp_status_t lsp_buff_pop(lsp_buff_t *b, lsp_addr_t *value) {
lsp_status_t status = update_str(b);
if (status != LSP_SUCCESS)
return status;
*value = b->value;
b->value = b->m->nil;
return LSP_SUCCESS;
}
void lsp_buff_clear(lsp_buff_t *b) {
lsp_mem_dec_ref(b->m, b->value);
b->value = b->m->nil;
}